14: Hunter Hartley, Hunter Hartley

Episode Description
This cabin with a red flag in front of it, I swear. Also, Mike makes a bunch of new friends.

Plot
Mike begins the episode explaining that he does not know how to pick locks, but that many locks are generic and can be opened by certain types of keys, regardless of having the correct key for that lock.

Mike walks to the red flag cabin the next day, armed with many keys he hopes might unlock the drawer. He tries ten different keys before he is caught by Hunter Jeremiah Hartley. Hunter seems very different; he doesn't remember Mike, he has access to the red flag cabins, he doesn't remember hiding the field guides from new employees, and he believes that there is something to be guarded in O.V.E.R. Hunter, despite not knowing what is inside the envelope, delivers it to a mailbox in front of some buildings near the cafeteria.

In the cafeteria, Mike meets Chance and Shadow, and they talk and get to know each other. Mike mentions that he thinks O.V.E.R. has time travel, but Chance, Shadow, and Hunter don't seem to respond as if they are even aware of the existence of time travel.

Mike then meets Marissa Ng, who shows him his patrol route on a golf cart. Marissa mentions that she wants to shoot the bear people have mentioned. She also reveals that she saw Mike go into a red flag cabin, but she doesn't take any negative action against him. Mike then prepares for what he calls his next heist, calling for heist music.

Trivia
Transcript